Tony Nguyen | Technical Game Design Portfolio
Tony Nguyen
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Projects
Project Bongo
An unreleased turn-based action RPG where you tame and control a party of creatures to aid you in your journey in restoring the planet.
My Mini Mushroom
A 3D mushroom pet simulation game developed for a game capstone course.
Visit website
Play
Play
Play
Paper Wars
A 2.5D combat couch game developed for a design project course.
Mush Ambush
A VR photography minigame developed as part of the
My Mini Mushroom
universe.
Play
Blocky
A platformer game (2D but with 3D objects) developed for a game-scripting course project.
Play
Survival Instinct
A first-person shooter level created for a team level design project.
Play
Rogue Blast
A first-person shooter level created for a solo level design project.
Play
Inventory System Plugin
A plugin for integrating an inventory system into Unreal Engine.
View sample code
Utility AI Plugin
A plugin for integrating Utility AI into Unreal Engine.
SporeLab
A Unity tool for improving workflows for experimentation in Unity projects.
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